Open Marcon opened 6 years ago
+1 Totally agree. very annoying
+1 Same on it
One more here
+1 If you use the console pro, you can add it to the ignore list. https://assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889
+1,000,000 I would do it myself but its in dlls
+1
+1 Can't remove, annoying!
Change it please
This log spam needs to be disabled. Every time Unity does a build it outputs at least 10 lines of spam and you often lose sight of more important messages and warnings from your own game code. PLEASE FIX!!
Same.
try Assets>PlayServiceResolver>version handler>settings and uncheck the verbose logging.
Disabling verbose logging in the version handler works, thanks!
For those in 2021 its almost the same: Assets>External Dependancy Manager>Version Control>Settings, then uncheck Verbose Logging at the bottom. MAKE SURE that you stretch the window down and hit the OK button after doing so!
For those in 2021 its almost the same: Assets>External Dependancy Manager>Version Control>Settings, then uncheck Verbose Logging at the bottom. MAKE SURE that you stretch the window down and hit the OK button after doing so!
This works, Thanks!!
For those in 2021 its almost the same: Assets>External Dependancy Manager>Version Control>Settings, then uncheck Verbose Logging at the bottom. MAKE SURE that you stretch the window down and hit the OK button after doing so!
thanks. it is work.
Button Ok is hidden, resize to view the button:
I found them, delete manually.
Hi there. I just installed play games plugin v0.9.50 to my project and after each script recompilation and game run I getting in console output like "Assets/GooglePlayGames/Editor/GooglePlayGamesPlugin.txt metadata will be checked", "Detected .Net version", "Forcing NO_GPGS to be defined for iOS builds".
Is there any way to disable this output(change logging level or so)? This logs very annoying when I should search my logs across gpgs plugin logs.