Open m-ronchi opened 6 years ago
Hey m-ronchi,
I was getting a game crash, this helped me:
Open AndroidManifest.xml found in GooglePlayGames/Plugins/Android/GooglePlayGamesManifest.plugin and replace the id of " with "\u003". Worked for me on 2018.2.11f1.
Before:
android:name="com.google.android.gms.games.APP_ID" android:value="\ 12345678901" />
After:
android:name="com.google.android.gms.games.APP_ID" android:value="\u00312345678901" />
Hi, I did the same thing but the crash didn't disappear.
what "fixed" it (temporarily) was exporting the whole project to a .unitypackage, creating a new project and importing it again. (I checked with git, both /Assets and /ProjectSettings are identical) then it reappeared when I updated the jar resolver until I deleted /Library.
it seems pretty random.
Hi, I am trying to integrate GPGS in my game, I only need leaderboards.
problem is, whenever I try to do anything (i.e. authenticate), my app crashes natively inside libgpg.so with this message:
full logcat around the crash: GPG Crash log.txt
I am calling
PlayGamesPlatform.Activate()
at startup (default config), the crash happens when I try to authenticate when I press a button withSocial.localUser.Authenticate(...)
I am using Unity 2018.2.10f1 and cannot downgrade Unity