Open lucid-dreamm opened 5 years ago
Are you using firebase plugin?
I have used the simple minimal project and also empty project. I will use admob and unity iap for my main project and probably it will have problems.
Does it works for minimal project? May be you need update admob version too
I mean I got the above error in simple project and minimal project. I did not say It was solved :( I did not add admob. If I add it, I will download the latest one.
I have "D:\SDK\extras\google\m2repository\com\google\android\gms\" and can see files below. Please help. I have 11.0.4 folders. m2repository is up to date.
com.android.support:support-v4:26.1.0 com.google.android.gms:play-services-ads-license:+ com.google.android.gms:play-services-ads-lite:+ com.google.android.gms:play-services-ads:+ com.google.android.gms:play-services-auth-api-phone:+ com.google.android.gms:play-services-auth-base:+ com.google.android.gms:play-services-auth:+ com.google.android.gms:play-services-base:[11.0.4] com.google.android.gms:play-services-basement:+ com.google.android.gms:play-services-gass:+ com.google.android.gms:play-services-tasks:[11.0.4]
Do I need to change it?
`//
namespace GooglePlayGames { public class PluginVersion { // older versions, used when upgrading to other versions public const string VersionKeyCPP = "00911"; public const string VersionKeyU5 = "00915"; // patched 0.9.27 version for Unity 5.3 changes. public const string VersionKey27Patch = "00927a";
public const string VersionKeyJarResolver = "00928";
public const string VersionKeyNativeCRM = "00930";
// Using JNI to get spendprobability - so don't delete the Games.cs files.
public const string VersionKeyJNIStats = "00934";
// New and improved jar resolver
public const string VersionKeyJarResolverDLL = "00935";
// Current Version.
public const int VersionInt = 0x0955;
public const string VersionString = "0.9.55";
public const string VersionKey = "00955";
// used to check for the correct min version or play services: 10.2
public const int MinGmsCoreVersionCode = 10200000;
// used to get the right version of dependencies.
public const string PlayServicesVersionConstraint = "10+";
} } `
After three days, My problem was solved. I downloaded GooglePlayGamesPlugin-0.9.39.unitypackage. It resolved successfully and very fast. I can sign in now. It was weird. Thank you.
Hi. I use unity 2018.2.11 and internal build system. I import 0.9.55 plugin and click on resolve.
Resolution failed
` Failed to fetch the following dependencies: com.google.android.gms:play-services-auth-api-phone:+ com.google.android.gms:play-services-auth-base:+ com.google.android.gms:play-services-auth:+ com.google.android.gms:play-services-base:[11.0.4] com.google.android.gms:play-services-basement:[11.0.4] com.google.android.gms:play-services-tasks:[11.0.4]
UnityEngine.Debug:LogError(Object) Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:91) GooglePlayServices.PlayServicesResolver:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:691) GooglePlayServices.ResolverVer1_1:LogMissingDependenciesError(List1) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:461) GooglePlayServices.cAnonStorey1C:<>m2F(List
1) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:1056) GooglePlayServices.<GradleResolution>c__AnonStorey18:<>m__32() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:702) GooglePlayServices.<ProcessAars>c__AnonStorey1F:<>m__31() (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:1399) Google.RunOnMainThread:ExecutePollingJobs() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:286) Google.RunOnMainThread:<ExecuteAll>m__6() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:400) Google.RunOnMainThread:RunAction(Action) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234) Google.RunOnMainThread:ExecuteAll() (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392) UnityEditor.EditorApplication:Internal_CallUpdateFunctions()