Open amoswazana opened 5 years ago
Did you resolve this? I am facing the same issue as well
@amoswazana We have not solved the core issue but we implemented a workaround: Each time a user logs in with "1000" as their UID we simply ignore that string... 🤷♂️
That would indicate google play games activation failed (1000 is the default).
We've started noticing that multiple users that connect with GPGS are receiving a UID of "1000" (Social.Active.localUser.id == "1000"). These have up until now been only users with Galaxy devices (I will keep searching for different devices and update when I find one). I can't seem to reproduce this issue, it's very elusive... I'm writing this here to see if someone else has seen this issue or knows what is causing this. Versions: GPGS 0.9.63 Unity 2019.1
Code: