Open ssoher opened 5 years ago
Anyone find the solution? UnityMain" prio=5 tid=15 Native | group="main" sCount=1 dsCount=0 flags=1 obj=0x12d427f0 self=0x7996511e00 | sysTid=30857 nice=0 cgrp=default sched=0/0 handle=0x7988de04f0 | state=S schedstat=( 37682227386 3948408436 53200 ) utm=3346 stm=422 core=1 HZ=100 | stack=0x7988cde000-0x7988ce0000 stackSize=1037KB | held mutexes=
at com.unity3d.player.UnityPlayer.nativeRender (Native method) at com.unity3d.player.UnityPlayer.c (unavailable) at com.unity3d.player.UnityPlayer$e$2.queueIdle (unavailable) at android.os.MessageQueue.next (MessageQueue.java:402) at android.os.Looper.loop (Looper.java:150) at com.unity3d.player.UnityPlayer$e.run (unavailable)