playgameservices / play-games-plugin-for-unity

Google Play Games plugin for Unity
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Authentication canceled: Multiple accounts in GPG switching #2874

Open StRandom opened 4 years ago

StRandom commented 4 years ago

Now I use 0.10.08 version of GPG plugin for Unity. And this problem still happens. I've 4 different Google Play Games account on the same device. Code for initialize: PlayGamesClientConfiguration config = new PlayGamesClientConfiguration .Builder() .RequestEmail() .RequestIdToken() .Build(); PlayGamesPlatform.DebugLogEnabled = true; PlayGamesPlatform.InitializeInstance(config); Code for Sign In: _PlayGamesPlatform.Instance.Authenticate(SignInInteractivity.CanPromptAlways, SignInCallback);

public void SignInCallback(SignInStatus success/, string error/) { if (success == SignInStatus.Success) { PlayerEntity.Instance.socket.Emit("signin_with_googleplay", new JSONObject("{\"token\": \"" + PlayGamesPlatform.Instance.GetIdToken() + "\"}")); } else { // Handle errors } }

Sometimes all of 4 accounts authenticate successfully. Then after logout from one and trying to log in to another - error occurs (first time on the same account NetworkError, after this everytime on the same account Authentication Canceled), tho some of another account continue works. Sometimes 4 accounts cannot authenticate (NetworkError first time, next time Authentication canceled).

logcat: 04-14 13:35:14.133 1501 1562 D HwCustConnectivityManagerImpl: isBlockNetworkRequestByNonAis, INVALID_SUBSCRIPTION_ID 04-14 13:35:14.133 1501 1562 D ConnectivityManager: requestNetwork and the calling app is: com.Test.Game 04-14 13:35:14.134 1345 2869 D ConnectivityService: requestNetwork for uid/pid:10249/1501 NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] 04-14 13:35:14.136 1345 2003 D ConnectivityService: rematching NetworkAgentInfo [WIFI () - 240] 04-14 13:35:14.136 1345 2003 D ConnectivityService: network has: [ Transports: WIFI Capabilities: NOT_METERED&INTERNET&NOT_RESTRICTED&TRUSTED&NOT_VPN&VALIDATED&NOT_ROAMING&FOREGROUND&NOT_CONGESTED&NOT_SUSPENDED LinkUpBandwidth>=1048576Kbps LinkDnBandwidth>=1048576Kbps SignalStrength: -35 SSID: **] 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4819. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 22. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4667. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4815. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 21. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 1. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 14. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4817. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4821. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 8. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4803. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 4807. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 13. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: currentScore = 0, newScore = 60 04-14 13:35:14.136 1345 2003 D ConnectivityService: rematch for NetworkAgentInfo [WIFI () - 240] 04-14 13:35:14.136 1345 2003 D ConnectivityService: accepting network in place of null 04-14 13:35:14.136 1345 2003 D ConnectivityService: sending new Min Network Score(60): NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] 04-14 13:35:14.136 1345 1997 D WIFI_UT : got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.136 1345 2049 D Ethernet: got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 17. No change. 04-14 13:35:14.136 1345 2003 D ConnectivityService: Network NetworkAgentInfo [WIFI () - 240] was already satisfying request 5. No change. 04-14 13:35:14.136 2373 2373 D PhoneSwitcherNetworkRequstListener: got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.137 2373 2373 D VoWifiFactory: got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.137 2373 2373 D PhoneSwitcherNetworkRequstListener: got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.137 1345 1997 D WIFI : got request NetworkRequest [ TRACK_DEFAULT id=4822, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED Uid: 10249] ] with score 60 04-14 13:35:14.137 2149 2149 D ViewRootImpl[GoogleApiActivity]: surface should not be released 04-14 13:35:14.138 1501 1562 I Unity : SignInCallback success = NetworkError* 04-14 13:35:14.138 1501 1562 I Unity : #0 0xc5d42f6a (libunity.so) GetStacktrace(int) 0x25 04-14 13:35:14.138 1501 1562 I Unity : #1 0xc6785d9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 13:35:14.138 1501 1562 I Unity : #2 0xc6292e46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 13:35:14.138 1501 1562 I Unity : #3 0xc6292d96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 13:35:14.138 1501 1562 I Unity : 04-14 13:35:14.138 1501 1562 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 13:35:14.138 1501 1562 I Unity : ... 04-14 13:35:32.596 1501 1562 I Unity : SignInCallback success = Canceled 04-14 13:35:32.596 1501 1562 I Unity : #0 0xc5d42f6a (libunity.so) GetStacktrace(int) 0x25 04-14 13:35:32.596 1501 1562 I Unity : #1 0xc6785d9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 13:35:32.596 1501 1562 I Unity : #2 0xc6292e46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 13:35:32.596 1501 1562 I Unity : #3 0xc6292d96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque*) 0xb5 04-14 13:35:32.596 1501 1562 I Unity : 04-14 13:35:32.596 1501 1562 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 13:35:32.596 1501 1562 I Unity :

This problem appears on each version, including 0.10.08.

StRandom commented 4 years ago

04-14 17:19:35.951 28111 28155 I Unity : Starting Auth with token client. 04-14 17:19:35.951 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.951 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.951 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.951 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:35.951 28111 28155 I Unity : 04-14 17:19:35.951 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:35.951 28111 28155 I Unity : 04-14 17:19:35.986 28111 28155 W Unity : !!! [Play Games Plugin DLL] 04/14/20 17:19:35 +07:00 WARNING: Creating new PlayGamesPlatform 04-14 17:19:35.986 28111 28155 W Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.986 28111 28155 W Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.986 28111 28155 W Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.986 28111 28155 W Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:35.986 28111 28155 W Unity : 04-14 17:19:35.986 28111 28155 W Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:35.986 28111 28155 W Unity : 04-14 17:19:35.987 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:35 +07:00 DEBUG: Activating PlayGamesPlatform. 04-14 17:19:35.987 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.987 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.987 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.987 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:35.987 28111 28155 I Unity : 04-14 17:19:35.987 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:35.987 28111 28155 I Unity : 04-14 17:19:35.987 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:35 +07:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform 04-14 17:19:35.987 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.987 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.987 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.987 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:35.987 28111 28155 I Unity : 04-14 17:19:35.987 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:35.987 28111 28155 I Unity : 04-14 17:19:35.988 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:35 +07:00 DEBUG: Creating platform-specific Play Games client. 04-14 17:19:35.988 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.988 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.988 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.988 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:35.988 28111 28155 I Unity : 04-14 17:19:35.988 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:35.988 28111 28155 I Unity : 04-14 17:19:35.988 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:35 +07:00 DEBUG: Creating Android IPlayGamesClient Client 04-14 17:19:35.988 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:35.988 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:35.988 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:35.988 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5gnInCallback success = Success 04-14 17:19:36.605 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:36.605 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:36.605 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:36.605 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:36.614 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:36 +07:00 DEBUG: Authentication succeeded 04-14 17:19:36.614 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:36.614 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:36.614 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:36.614 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:36.614 28111 28155 I Unity : 04-14 17:19:36.614 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:36.614 28111 28155 I Unity : 04-14 17:19:36.620 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:36 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:19:36.620 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:36.620 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:36.620 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:36.620 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:36.620 28111 28155 I Unity : 04-14 17:19:36.620 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:36.620 28111 28155 I Unity : 04-14 17:19:36.620 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:36 +07:00 DEBUG: Successful, triggering callback 04-14 17:19:36.620 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:36.620 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:36.620 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:36.620 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:36.620 28111 28155 I Unity : 04-14 17:19:36.620 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:36.620 28111 28155 I Unity : 04-14 17:19:36.706 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:36 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:19:36.706 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:36.706 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:36.706 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:36.706 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:41.896 28111 28155 I Unity : Calling Signout in token client 04-14 17:19:41.896 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:41.896 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:41.896 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:41.896 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:45.224 28111 28155 I Unity : SignInWithGoogle clicked! 04-14 17:19:45.224 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:45.224 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:45.224 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:45.224 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:45.224 28111 28155 I Unity : 04-14 17:19:45.224 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:45.224 28111 28155 I Unity : 04-14 17:19:45.225 28111 28155 I Unity : Starting Auth with token client. 04-14 17:19:45.225 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:45.225 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:45.225 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:45.225 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:45.225 28111 28155 I Unity : 04-14 17:19:45.225 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:45.225 28111 28155 I Unity : 04-14 17:19:45.335 28111 28111 I Unity : onPause 04-14 17:19:45.346 28111 28155 D Unity : Vulkan PSO: Pipeline cache has not changed skipping save handle[e0] 04-14 17:19:45.361 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:19:45.438 28111 28111 I Unity : windowFocusChanged: false 04-14 17:19:50.801 28111 28111 I Unity : Returning an error code. 04-14 17:19:50.801 28111 28111 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:50.801 28111 28111 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:50.801 28111 28111 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:50.801 28111 28111 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:50.801 28111 28111 I Unity : 04-14 17:19:50.801 28111 28111 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:50.801 28111 28111 I Unity : 04-14 17:19:50.810 28111 28111 I Unity : onResume 04-14 17:19:50.812 28111 28111 I Unity : windowFocusChanged: true 04-14 17:19:50.817 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:19:50.822 28111 28155 D Unity : Choreographer available: Enabling VSYNC timing 04-14 17:19:50.853 28111 28155 I Unity : SignInCallback success = NetworkError 04-14 17:19:50.853 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:50.853 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:50.853 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:50.853 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:50.853 28111 28155 I Unity : 04-14 17:19:50.853 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:50.853 28111 28155 I Unity : 04-14 17:19:50.861 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:19:50 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:19:50.861 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:19:50.861 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:19:50.861 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:19:50.861 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:19:50.861 28111 28155 I Unity : 04-14 17:19:50.861 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:19:50.861 28111 28155 I Unity : 04-14 17:20:16.630 28111 28155 I Unity : SignInWithGoogle clicked! 04-14 17:20:16.630 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:16.630 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:16.630 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:16.630 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:16.630 28111 28155 I Unity : 04-14 17:20:16.630 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:16.630 28111 28155 I Unity : 04-14 17:20:16.630 28111 28155 I Unity : Starting Auth with token client. 04-14 17:20:16.630 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:16.630 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:16.630 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:16.630 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:16.630 28111 28155 I Unity : 04-14 17:20:16.630 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:16.630 28111 28155 I Unity : 04-14 17:20:16.748 28111 28111 I Unity : onPause 04-14 17:20:16.764 28111 28155 D Unity : Vulkan PSO: Pipeline cache has not changed skipping save handle[e0] 04-14 17:20:16.819 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:20:16.871 28111 28111 I Unity : windowFocusChanged: false 04-14 17:20:24.880 28111 28111 I Unity : onResume 04-14 17:20:24.882 28111 28111 I Unity : windowFocusChanged: true 04-14 17:20:24.888 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:20:24.903 28111 28155 D Unity : Choreographer available: Enabling VSYNC timing 04-14 17:20:25.211 28111 28155 I Unity : SignInCallback success = Success 04-14 17:20:25.211 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:25.211 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:25.211 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:25.211 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:25.212 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:25.212 28111 28155 I Unity : 04-14 17:20:25.216 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:20:25 +07:00 DEBUG: Authentication succeeded 04-14 17:20:25.216 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:25.216 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:25.216 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:25.216 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:25.216 28111 28155 I Unity : 04-14 17:20:25.216 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:25.216 28111 28155 I Unity : 04-14 17:20:25.218 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:20:25 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:20:25.218 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:25.218 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:25.218 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:25.218 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:25.218 28111 28155 I Unity : 04-14 17:20:25.218 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:25.218 28111 28155 I Unity : 04-14 17:20:25.226 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:20:25 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:20:25.226 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:25.226 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:25.226 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:25.226 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:25.332 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:25.332 28111 28155 I Unity : 04-14 17:20:41.175 28111 28155 I Unity : Calling Signout in token client 04-14 17:20:41.175 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:41.175 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:41.175 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:41.175 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:41.181 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:41.181 28111 28155 I Unity : 04-14 17:20:44.937 28111 28155 I Unity : SignInWithGoogle clicked! 04-14 17:20:44.937 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:44.937 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:44.937 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:44.937 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:44.937 28111 28155 I Unity : 04-14 17:20:44.937 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:44.937 28111 28155 I Unity : 04-14 17:20:44.937 28111 28155 I Unity : Starting Auth with token client. 04-14 17:20:44.937 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:44.937 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:44.937 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:44.937 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:44.937 28111 28155 I Unity : 04-14 17:20:44.937 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:44.937 28111 28155 I Unity : 04-14 17:20:45.052 28111 28111 I Unity : onPause 04-14 17:20:45.056 28111 28155 D Unity : Vulkan PSO: Pipeline cache has not changed skipping save handle[e0] 04-14 17:20:45.082 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:20:45.127 28111 28111 I Unity : windowFocusChanged: false 04-14 17:20:50.954 28111 28111 I Unity : Returning an error code. 04-14 17:20:50.954 28111 28111 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:50.954 28111 28111 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:50.954 28111 28111 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:50.954 28111 28111 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:50.954 28111 28111 I Unity : 04-14 17:20:50.954 28111 28111 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:50.954 28111 28111 I Unity : 04-14 17:20:50.956 28111 28111 I Unity : onResume 04-14 17:20:50.958 28111 28111 I Unity : windowFocusChanged: true 04-14 17:20:50.965 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:20:50.972 28111 28155 D Unity : Choreographer available: Enabling VSYNC timing 04-14 17:20:50.982 28111 28155 I Unity : SignInCallback success = Canceled 04-14 17:20:50.982 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:50.982 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:50.982 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:50.982 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:50.982 28111 28155 I Unity : 04-14 17:20:50.982 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:50.982 28111 28155 I Unity : 04-14 17:20:50.997 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:20:50 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:20:50.997 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:20:50.997 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:20:50.997 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:20:50.997 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:20:50.997 28111 28155 I Unity : 04-14 17:20:50.997 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:20:50.997 28111 28155 I Unity : 04-14 17:21:23.655 28111 28155 I Unity : SignInWithGoogle clicked! 04-14 17:21:23.655 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:23.655 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:23.655 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:23.655 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:23.655 28111 28155 I Unity : 04-14 17:21:23.655 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:23.655 28111 28155 I Unity : 04-14 17:21:23.656 28111 28155 I Unity : Starting Auth with token client. 04-14 17:21:23.656 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:23.656 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:23.656 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:23.656 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:23.656 28111 28155 I Unity : 04-14 17:21:23.656 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:23.656 28111 28155 I Unity : 04-14 17:21:23.772 28111 28111 I Unity : onPause 04-14 17:21:23.776 28111 28155 D Unity : Vulkan PSO: Pipeline cache has not changed skipping save handle[e0] 04-14 17:21:23.788 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:21:23.830 28111 28111 I Unity : windowFocusChanged: false 04-14 17:21:28.912 28111 28111 I Unity : windowFocusChanged: true 04-14 17:21:29.103 28111 28111 I Unity : Returning an error code. 04-14 17:21:29.103 28111 28111 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:29.103 28111 28111 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:29.103 28111 28111 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:29.103 28111 28111 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:29.103 28111 28111 I Unity : 04-14 17:21:29.103 28111 28111 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:29.103 28111 28111 I Unity : 04-14 17:21:29.105 28111 28111 I Unity : onResume 04-14 17:21:29.111 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:21:29.115 28111 28155 D Unity : Choreographer available: Enabling VSYNC timing 04-14 17:21:29.123 28111 28155 I Unity : SignInCallback success = Canceled 04-14 17:21:29.123 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:29.123 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:29.123 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:29.123 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:29.123 28111 28155 I Unity : 04-14 17:21:29.123 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:29.123 28111 28155 I Unity : 04-14 17:21:29.141 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:21:29 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:21:29.141 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:29.141 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:29.141 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:29.141 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:29.141 28111 28155 I Unity : 04-14 17:21:29.141 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:29.141 28111 28155 I Unity : 04-14 17:21:31.866 28111 28155 I Unity : SignInWithGoogle clicked! 04-14 17:21:31.866 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:31.866 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:31.866 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:31.866 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:31.866 28111 28155 I Unity : 04-14 17:21:31.866 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:31.866 28111 28155 I Unity : 04-14 17:21:31.866 28111 28155 I Unity : Starting Auth with token client. 04-14 17:21:31.866 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:31.866 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:31.866 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:31.866 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:31.866 28111 28155 I Unity : 04-14 17:21:31.866 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:31.866 28111 28155 I Unity : 04-14 17:21:31.937 28111 28111 I Unity : onPause 04-14 17:21:31.954 28111 28155 D Unity : Vulkan PSO: Pipeline cache has not changed skipping save handle[e0] 04-14 17:21:31.961 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:21:32.004 28111 28111 I Unity : windowFocusChanged: false 04-14 17:21:37.463 28111 28111 I Unity : onResume 04-14 17:21:37.464 28111 28111 I Unity : windowFocusChanged: true 04-14 17:21:37.472 28111 28155 D Unity : Sensor : Accelerometer ( 1) ; 0.000010 / 0.00s ; accelerometer-lsm6ds3-c / st 04-14 17:21:37.482 28111 28155 D Unity : Choreographer available: Enabling VSYNC timing 04-14 17:21:37.818 28111 28155 I Unity : SignInCallback success = Success 04-14 17:21:37.818 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:37.818 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:37.818 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:37.818 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:37.818 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:37.818 28111 28155 I Unity : 04-14 17:21:37.826 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:21:37 +07:00 DEBUG: Authentication succeeded 04-14 17:21:37.826 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:37.826 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:37.826 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:37.826 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:37.826 28111 28155 I Unity : 04-14 17:21:37.826 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:37.826 28111 28155 I Unity : 04-14 17:21:37.829 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:21:37 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:21:37.829 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:37.829 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:37.829 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:37.829 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5 04-14 17:21:37.829 28111 28155 I Unity : 04-14 17:21:37.829 28111 28155 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35) 04-14 17:21:37.829 28111 28155 I Unity : 04-14 17:21:37.841 28111 28155 I Unity : [Play Games Plugin DLL] 04/14/20 17:21:37 +07:00 DEBUG: Invoking user callback on game thread 04-14 17:21:37.841 28111 28155 I Unity : #0 0xc5d4af6a (libunity.so) GetStacktrace(int) 0x25 04-14 17:21:37.841 28111 28155 I Unity : #1 0xc678dd9a (libunity.so) DebugStringToFile(DebugStringToFileData const&) 0x169 04-14 17:21:37.841 28111 28155 I Unity : #2 0xc629ae46 (libunity.so) DebugLogHandler::Internal_Log(LogType, LogOption, core::basic_string<char, core::StringStorageDefault >, Object) 0x65 04-14 17:21:37.841 28111 28155 I Unity : #3 0xc629ad96 (libunity.so) DebugLogHandler_CUSTOM_Internal_Log(LogType, LogOption, ScriptingBackendNativeStringPtrOpaque, ScriptingBackendNativeObjectPtrOpaque) 0xb5

StRandom commented 4 years ago

Something new about this bug?