playgameservices / play-games-plugin-for-unity

Google Play Games plugin for Unity
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Migrating from GPGS to other plugins which support iOS and Android #3027

Open manwithsteelnerves opened 3 years ago

manwithsteelnerves commented 3 years ago

We are developers for one of the plugins available on asset store which supports both iOS and Android platforms for cloud save.

We keep getting requests related to handling migration from this plugin to ours.

To make it smoother transition, we would like to know few things.

  1. What is the snapshot id used by GPGS(can it be retrieved by dev - atleast offline)?
  2. Is there any encryption done on the snapshot bytes right before saving it?
  3. What is the metadata stored for the snapshot?

This information will be of great help to makes the dev lifes easier. Please help.