playgameservices / play-games-plugin-for-unity

Google Play Games plugin for Unity
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GooglePlayGames.OurUtils.PlatformUtils.Supported #3106

Closed barissmutluuu closed 2 years ago

barissmutluuu commented 2 years ago

GooglePlayGames.OurUtils.PlatformUtils.Supported doesn't works well. Some devices has app returns false. that's my code:

if UNITY_ANDROID

            if (GooglePlayGames.OurUtils.PlatformUtils.Supported)
            {
                Debug.Log("PLAY SERVICE AVAILABLE !!!");

                PlayGamesPlugin.Init();
            }

endif

ozdemir08 commented 2 years ago

Hi Baris, thanks for filing this issue. Could you take a look at the referenced issue and reopen this bug, if it does not solve it for you?

barissmutluuu commented 2 years ago

Hi Mehmet, I fixed my issue by adding this in AndroidManifest:

Some android devices needs this for using GooglePlayGames.OurUtils.PlatformUtils.Supported, maybe adding this in tutorial document helps some coders face the problem.

iyi çalışmalar trden selamlar :D