playif / play_phaser

A Dart port for Phaser 2D game engine.
MIT License
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Transparency "true", doesn't have effect. #24

Closed FilipPyrek closed 9 years ago

FilipPyrek commented 9 years ago

Game game = new Game(window.innerWidth, window.innerHeight, WEBGL, '', new Main(), true);

There is no difference between true or false, when i checked it in Main.create it is always false.

I took a look at Game constructor, mistake is probably there. :) :+1:

TheIceMageX50 commented 9 years ago

This was fixed with #26 it would seem, right?

FilipPyrek commented 9 years ago

When I wrote this, it hasn't worked. So, probably not. :)

TheIceMageX50 commented 9 years ago

But you created this issue on January 12th. The commit merged in #26 was on the 20th.

FilipPyrek commented 9 years ago

OK, so probably it works :+1: