Closed dayelov closed 7 years ago
Thanks for the report. Which maps did you paint/export in your project ?
PBR Metal-Rough workflow Channels: base color, height, roughness, metallic, normal
Ok, so it works if I create an empty specular channel in Substance
No worries, I will fix that.
This is fixed. You can click the green "Clone or Download" button on the main page and choose "Download ZIP" to get the fix. Just replace the old directory with the new one.
Closing this.
Thanks for support and fixing an issue, work like a charm
Error in lines 420 and 328 of rmanAssetsSubstancePainter.py KeyError: u'specular'