[ ] I have included a link to a log (or at the very least a link to a forum post with a log) from a session that had the issue
[ ] I have added appropriate GitHub labels
2022-03-06 14:25:54.467 T:840 ERROR : EXCEPTION Thrown (PythonToCppException) : -->Python callback/script returned the following error<--
NOTE: IGNORING THIS CAN LEAD TO MEMORY LEAKS!
Error Type: <class 'AttributeError'>
Error Contents: 'KillableThread' object has no attribute 'isAlive'
Traceback (most recent call last):
File "/storage/.kodi/addons/script.plex/lib/windows/kodigui.py", line 105, in onInit
self.onFirstInit()
File "/storage/.kodi/addons/script.plex/lib/windows/home.py", line 358, in onFirstInit
if self.serverRefresh():
File "/storage/.kodi/addons/script.plex/lib/windows/busy.py", line 20, in inner
return func(*args, **kwargs)
File "/storage/.kodi/addons/script.plex/lib/windows/home.py", line 583, in serverRefresh
backgroundthread.BGThreader.reset()
File "/storage/.kodi/addons/script.plex/lib/backgroundthread.py", line 225, in reset
if self.threader._queue.empty() and not self.threader.hasTask():
File "/storage/.kodi/addons/script.plex/lib/backgroundthread.py", line 198, in hasTask
return any([w.working() for w in self.workers])
File "/storage/.kodi/addons/script.plex/lib/backgroundthread.py", line 198, in
return any([w.working() for w in self.workers])
File "/storage/.kodi/addons/script.plex/lib/backgroundthread.py", line 135, in working
return self._thread and self._thread.isAlive()
AttributeError: 'KillableThread' object has no attribute 'isAlive'
-->End of Python script error report<--
Changing isAlive to is_alive in all the Phyton files fixes this issue.
Dont know if this issue falls into the right dev-group, just wanted to let you guys know there is an issue and fixable :-)
Cheers
Freek
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2022-03-06 14:25:54.467 T:840 ERROR: EXCEPTION Thrown (PythonToCppException) : -->Python callback/script returned the following error<--
Changing isAlive to is_alive in all the Phyton files fixes this issue.
Dont know if this issue falls into the right dev-group, just wanted to let you guys know there is an issue and fixable :-) Cheers Freek