ploppyperson / StackMob-5

A plugin for bukkit servers, which aims to reduce the lag that the server experiences by combining several entities into a single entity.
GNU General Public License v3.0
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Help with naming issue #119

Open mrcoffee1026 opened 4 years ago

mrcoffee1026 commented 4 years ago

Stackmob seems to affect the names of ALL mobs on the server whether they are stacked or not. Mostly this is just the passing gripe of a player who has named a mob and had it despawn anyway or log in later to have it no longer possess a name... but more obnoxiously with Boss (https://www.spigotmc.org/resources/%E2%98%9B-boss%E2%84%A2-custom-monsters-and-animals-on-your-server-now-supports-dragons-1-8-8-1-16-1.46497/) where it just strips the nametags from these mobs so that they can't be identified as a Boss mob until they're already attacking you, and even then the boss health bar shows up only stating their entity type, not their actual name anymore. Is there a way to not collectively alter the names of EVERY mob on the server and limit that to happening only with the mobs that are actually being STACKED? There is never the condition where 9+ of the needed identical boss mobs are in the required proximity (by my settings restrictions) where they would ever even BE stacked, so their names should be getting left alone... and that's besides the fact that people use name tags to prevent their mobs from being stacked, that's not really going to work if running the plugin randomly removes these.

v 5.2.3 paper-148 (1.16.2)

mrcoffee1026 commented 4 years ago

If you need to store the name temporarily prior to stacking, Boss does have an API they linked in this ticket about this issue: https://github.com/kangarko/Boss/issues/600#issuecomment-686645675