Open jackhipson300 opened 1 year ago
I am looking for same thing in Vue js. Let me know if you find any thing
@emch31Cyto to get around the problem of a single plot causing lost WebGL contexts when zooming I switched from the React Plotly components to manually rendering the plots with the javascript functions. In particular I found the Plotly.react function (unrelated to React the framework) to work without causing lost WebGL contexts. However, I was unable to find a fix for the issue when there are many plots so I had to add a limit of 7 to the number of plots rendered at one time. The plots will also trigger an event when their WebGL context is lost (see https://plotly.com/javascript/plotlyjs-events/#webgl-context-lost-event) so you could also find some way to handle it using that.
I have same problem in Chrome browser when using plotlyjs with multiple plots (not subplots) together with ArcGIS for JS. I will show two seperate scattergl plots together with an Esri-Map (ArcGIS API for JS). With the change of the data inside the plots also the Esri-Map is updated to another position. If i change the dataset of the plots multiple times (using the plotly.react-function) the warning WARNING: Too many active WebGL contexts. Oldest context will be lost.
appears in the console. At this time the GIS-Map is broken. No map is visible and i can't interact with it anymore. A Browser refresh helps in this moment until the GIS-Map brokes again.
I try out to increase the max WebGL contexts limit with --max-active-webgl-contexts
. But it doesn't help. In Firefox this problem doesn't occur.
In the meantime maybe someone have found another solution to work around this issue and can post some informations.
This issue is related to #2852. I'm working on a dashboard using the React Plotly components with WebGL. I have become stuck because of the maximum number of WebGL contexts. The fix I had planned was to limit the number of charts so that the maximum wasn't crossed. But I'm also seeing that when a single plot component has its data changed, the previous WebGL contexts stay alive and will eventually have the same effect as having too many plots.
Is there a way to throw away the old WebGL context after updating a plot?