I have a pdlua gui script that does nothing, but has a paint(g) function that increments a counter each time it is called.
In pd, its refreshed only when resizing the window or calling repaint() function.
In plugdata it is refreshed every frame, leading to a giant overload if I use many of those scripts.
I have a pdlua gui script that does nothing, but has a paint(g) function that increments a counter each time it is called. In pd, its refreshed only when resizing the window or calling repaint() function. In plugdata it is refreshed every frame, leading to a giant overload if I use many of those scripts.
windows 11, plugdata Nightly build: eb4d28f03
https://github.com/user-attachments/assets/f36c8042-29fb-4769-b4f8-c837dc0b7546
testMyGui.zip