as you can see, like, the top layer is missing from the model.
If i go back in game, go down 1 layer, and click "Current" again, the elevation is lowered by one.
I mean-- this is totally a minor issue, i can easily work around it by going one level higher before exporting, but i think it is a bit counter-intuitive.
This could probably be fixed just as easily by changing a > to a >= somewhere, i guess? i mean, if you think this is a problem!
Hi! Like, i encountered a behaviour i consider unexpected.
When setting the elevation range, the top layer (the one you are looking at when you click the
Current
button) is excluded from the exported file.Like, i would have expected it to be included. :p
luckily i was able to record a webm of this within 10 MB 🤣
MagicaVoxel_S4Fpc3HasA.webm
as you can see, like, the top layer is missing from the model. If i go back in game, go down 1 layer, and click "Current" again, the elevation is lowered by one.
I mean-- this is totally a minor issue, i can easily work around it by going one level higher before exporting, but i think it is a bit counter-intuitive. This could probably be fixed just as easily by changing a > to a >= somewhere, i guess? i mean, if you think this is a problem!