plunderludics / unity-hawk

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GenericInputProvider: Should be easier to enable/disable inputs at runtime #46

Closed iatenothingbutriceforthreedays closed 4 weeks ago

iatenothingbutriceforthreedays commented 1 month ago

For now: just make keyMapping (or whatever it's called) public

mutmedia commented 1 month ago

i guess #37 should include this

iatenothingbutriceforthreedays commented 4 weeks ago

Made the mappings public variables as a quick temp solution - https://github.com/plunderludics/unity-hawk/commit/bb87f3f802a0af4ea5c27269a51b78ab43cb079a