Closed henrikmaa closed 3 years ago
Yeah same issue here, did you tried something else?
Did you figure this out? Still trying to find a fix my side of things too, to no avail.
(EDIT: Found out that TXAdmin had onesync enabled but my server.cfg had "set onesync on" I need to changed it to "+set onesync on". That "+" ruined so much.
Fixed #21 #22 :)
OneSync is fixed in release 0.5. Feel free to reopen this if your problem is not resolved.
The issue seems to still be happening
When trying to use onesync infinity all players can here sound when its played
TriggerServerEvent('InteractSound_SV:PlayWithinDistance', 4.0, 'demo', 0.1)
Also tried to remove the if statement to use original or onesync to only