plushmonkey / JedCore

JedCore Addon for ProjectKorra
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BloodPuppet/Bending crashes servers #13

Closed SoraShiunin closed 4 years ago

SoraShiunin commented 6 years ago

Latest build as of this date and MC 1.12.2. BloodBending or BloodPuppet when used on undead mobs(happens more with armored zombies) crashes the server. Fire comet does not respect worldguard or towny areas, and when bend INTO those areas will blow up blocks that will sometimes fail to regen.

plushmonkey commented 6 years ago

I can't replicate any of this. What makes you think it's those that are crashing the server? We have never had any problems with either of them on our server.

FireComet does respect region protection from what I can see. It doesn't when it comes to damage, but it does for destroying blocks. I can fix the damaging aspect.

SoraShiunin commented 6 years ago

The default Bloodbending from project korra doesn't crash when used on undead mobs, which makes me think its jedcore only,or maybe some specific code conflicts with some other plugin(using elitemobs and mobcontrol). FireComet blows up blocks when charged and blasted from an unprotected region into a protected region, can provide a recording/screenshots.

SoraShiunin commented 6 years ago

screenshot_202 After updating. Shot a comet from the practice arena to a protected area. This happened.

Hetag1216 commented 6 years ago

My server's having issues with bloodpuppet enabled as well. Something with the grab method might be broken / causing the crashes.

SoraShiunin commented 5 years ago

Had bloodpuppet been changed at all since the new releases?

SoraShiunin commented 4 years ago

2020-01-04-14.log Bloodcrash Still happening in 2020.

plushmonkey commented 4 years ago

I just pushed a commit that should fix those issues. They were only happening when IgnoreWalls was set to true, so I could never replicate it before.