If player has any brahmin or guards, they can be killed in combat.
If a brahmin is killed, a percentage of each chem in the player's inventory will be lost. The percentage is based on how many brahmin are in the player's caravan.
Event changes:
Brahmin runaway was added.
Event chances are now dynamic. Runaway chances increase with the number of brahmin the player has. Muggings and raider encounters decrease when the player has more guards.
Combat changes:
Event changes: