If a model file contains an embedded texture, this will map to an
osg::Texture2D (e.g.) in the OSG scene graph. JAG's OSG-based model loading
plugin currently ignores these texture objects. The model plugin needs to be
modified to load the texture image through the normal jagDisk read interface,
and attach a jagDraw::Texture object to the jag scene graph being constructed.
Original issue reported on code.google.com by SkewMat...@gmail.com on 6 Dec 2013 at 4:45
Original issue reported on code.google.com by
SkewMat...@gmail.com
on 6 Dec 2013 at 4:45