pmh47 / dirt

DIRT: a fast differentiable renderer for TensorFlow
MIT License
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glsl SDF #105

Open caseybasichis opened 3 years ago

caseybasichis commented 3 years ago

Hi,

I just encountered this project. Lots of reading to do, but a cursory search didn't reveal anything.

Is it be possible to train on glsl SDF primitives driven by shader parameters?