The volume feature map input to density mlp and semantic mlp is converted to voxel-wise density and semantic. But in the rendering process, use continuous density and semantic fields for any viewpoint render. So how do you build the continuous fields by the voxel-wise density and semantics? Thanks!
The volume feature map input to density mlp and semantic mlp is converted to voxel-wise density and semantic. But in the rendering process, use continuous density and semantic fields for any viewpoint render. So how do you build the continuous fields by the voxel-wise density and semantics? Thanks!