Closed DavyCraft648 closed 1 year ago
I'm using https://github.com/ipad54/BedrockEditionClient to debug some stuff on the server.
PM only checks it for clientbound packets anyway.
Even so, pm sets canBeSentBeforeLogin() to true in the ClientToServerHandshake packet. So it feels valid if it's in the RequestNetworkSettings packet too.
Not sure why you need this. PM only checks it for clientbound packets anyway.