Open dktapps opened 5 years ago
Would this apply to player damage like if a player fell in lava, then disconnected. Would the player take the damage before they could move?
The player is not able to move during this time. There is a bug where they may die before spawning because noDamageTicks
is not set until the player spawns.
Issue description
When a player connects to the server, there is a small space of time between initial chunk loading and the player spawning. During this time, chunks that the player is using are ticking despite the player not yet having spawned in the world.
Steps to reproduce the issue
OS and versions