Closed leolee3914 closed 3 years ago
Duplicate of #3954
I think this is not a duplicate issue. Before I open this issue, I have read the previous issue. They don't mention that items will be lost.
The underlying issue remains the same.
I reproduced the issue with other methods, and this method will not cause "Too many packets in a single batch".
Game version: PE
function pq ( PlayerQuitEvent $e ) {
$e->getPlayer()->doCloseInventory();
}
Using a plugin with above code can solve this issue. So this is not a duplicate issue.
Issue description
Use 512 planks to craft 64 chests
Steps to reproduce the issue
OS and versions
Plugins
Crashdump, backtrace or other files
Video: https://youtu.be/-SM08c-F3bk Server console: https://pastebin.com/JKWLnY0F![image](https://user-images.githubusercontent.com/15855635/125942687-7daf06f1-6a3e-4055-ab8d-adb32c9cf294.png)