Closed AkmalFairuz closed 1 year ago
Yes, it would make sense that the same underlying client bug is responsible.
Sadly I don't see any clear solution for this problem. If anyone in the community has ideas how to fix this, I'd love to hear them.
I can’t play on my favorite server because of this bug, so this means a lot to mean if it’s fixed ASAP. So please make this a high priority
Word is that this will be fixed in 1.20.10. Since there is no practical workaround for this on the server side, I'm going to close this.
I don’t think 1.20.10 will be released as 1.20.1 was and now there is a better for 1.20.20 (an update after 1.20.10)
If you have words from Mojang developers that contradicts with my point then please tell me the estimated release date of this update.
I don’t think 1.20.10 will be released as 1.20.1 was and now there is a better for 1.20.20 (an update after 1.20.10)
If you have words from Mojang developers that contradicts with my point then please tell me the estimated release date of this update.
If it’s not confirmed by Mojang please take my word and re-open this and attempt to fix it, this bug has a big impact on my life
I don’t think 1.20.10 will be released as 1.20.1 was and now there is a better for 1.20.20 (an update after 1.20.10)
If you have words from Mojang developers that contradicts with my point then please tell me the estimated release date of this update.
Sure, why don't I break my NDA to convince a random nobody that his unsubstantiated assertions are complete nonsense?
Issue description
Teleporting 2 players to another world causes the players to become frozen on their client. See https://www.youtube.com/watch?v=NpACT6F8bck
In my opinion, this issue is caused when calling despawnFrom and spawnTo simultaneously (i think this related to https://github.com/pmmp/PocketMine-MP/issues/5810)
Steps to reproduce the issue
OS and versions
Plugins
(Type "tp" on the chat to teleport all players to another world)