Closed nartc closed 1 month ago
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:tada: This PR is included in version 1.17.0 :tada:
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Why
New
MeshDistortMaterial
withdistort
shader usingglsl-noise
viaglslify
. This allows other ecosystems (like TresJS for Vue, and Angular Three for Angular) don't have to worry about setting upglslify
for their build pipelines for things likeMeshDistortMaterial
What
distort
shaderMeshDistortMaterial
glsl-noise
as adep
for the shader itselfraw-loader
as adevDep
for storybookChecklist