Open campbellgoe opened 1 month ago
For First person I guess I could just get the camera rotation.
characterRef.current.rotation()
should be the character's rotation.
@ErdongChen-Andrew that's just giving me 0 0 0 1
Did you turn off the autoBalance
? If so, you need to trace the character model .getWorldQuaternion()
I can get a ref to the ecctrl to get the player
.translation()
but is there a way to get rotation too?I need it to determine the direction of a thrown object from the player.
Thanks.