I know how I can access individual nodes of the 3D object to change the colour through props. But if the 3D object has like ALOT of nodes (say 10k polygons and surfaces) and I just want to configure the top 3 largest surfaces of objects, how can I do that? Like how can I determine which are the largest surfaces through accessing the nodes? Would really appreciate any help or advise on this :)
I know how I can access individual nodes of the 3D object to change the colour through props. But if the 3D object has like ALOT of nodes (say 10k polygons and surfaces) and I just want to configure the top 3 largest surfaces of objects, how can I do that? Like how can I determine which are the largest surfaces through accessing the nodes? Would really appreciate any help or advise on this :)