Closed DennisSmolek closed 2 years ago
I agree this is better to look at. Currently LayerMaterial
accepts all ShaderMaterial
props. I just think it would break consistency with other Materials in the library
For blending, isn't it possible to define a custom blending function in that prop?
Closed via 1.1.1
Consider this blend effect
With strings:
Side has 3 options, front, back, both. Blending does have a lot more, so you could still allow it to be passed, but otherwise make it easier...