Closed MikeFernandez-Pro closed 7 months ago
the autoClear value of the renderer was set to false without ever setting it back to true
That's the intended behaviour. Auto clear should be off for all postprocessing passes to avoid unnecessary clear calls.
If you need to clear specific render targets for custom shadow mapping, consider using renderer.clear()
explicitly after setting the render target.
Closing as resolved.
Thank you very much for your explanation Vanruesc, it worked perfectly using renderer.clear()
While implementing the shadow mapping example by Mofu on threejs: Mofu Shadow Mapping
I attempted to integrate the Effect Composer from pmnds/postprocessing and noticed that after its implementation, the casted shadows were no longer cleared on each frame.
Upon comparing it with the Three.js postprocessing implementation, I noticed that in this Effect Composer implementation the autoClear value of the renderer was set to false without ever setting it back to true (its default value).
I believe this is intentional, but if not, I was able to resolve the issue by resetting the autoClear value of the renderer to true immediately after creating my Effect Composer.
https://github.com/pmndrs/postprocessing/blob/0653ce4e10a46cc51b045acc29e5637856f281a8/src/core/EffectComposer.js#L231