Describe the bug
When switching to the editor and using OrbitControls to rotate the camera and then switching out of the editor will cause the camera to be misaligned.
To Reproduce
Steps to reproduce the behavior:
Enable editor view 'E'
Move the camera around
Disable editor view 'E'
The camera will be misaligned
Expected behavior
The camera should be aligned as if you never moved the camera around in the editor
Describe the bug When switching to the editor and using OrbitControls to rotate the camera and then switching out of the editor will cause the camera to be misaligned.
To Reproduce Steps to reproduce the behavior:
Expected behavior The camera should be aligned as if you never moved the camera around in the editor