Open alouis-jpg opened 2 months ago
Based on DepthPickingPass
implementation in the react-postprocessing Autofocus
component (see source code here), I was able to implement DepthPicking in my r3f project. Here is a sandbox demo.
However, having a drei PerspectiveCamera
in my r3f scene seems to tamper with the use of the depth buffer and compromise react-postprocessing DepthOfField
and Autofocus
as well as DepthPicking. It is visible by uncommenting <PerspectiveCamera/>
in the sandbox demo.
As I would like to use both drei's camera and postprocessing's effects, insights on why drei's camera does not work with DepthPickingPass
are very much welcome!
Also, would it make sense to have a react-postprocessing DepthPickingPass
component?
Thanks for this great library, it enhances so much 3d renderings on the web and brings many interestings layers of information to the models. With the depth's visualization already available it would be very useful to have a
DepthPickingPass
component useable in theEffectComposer
scope so as to read depth at a specific screen position.Would love to this work in react-postprocessing!