Closed hatchli closed 1 year ago
Replacing the Dog in the starter code with a simple example of Soft Shadows on a simple cube or sphere demonstrate that Soft Shadows do not work. Contact Shadows are rendered instead.
https://github.com/pmndrs/react-three-next/assets/57643179/ec52da64-fb2d-47c2-baa4-ad6bcf08ce5f
The same code in a starter Vite project function as expected.
https://github.com/pmndrs/react-three-next/assets/57643179/55db7f91-a8f2-4d4b-87ee-0164b0807ea7
Activating Shadows on the element in Layout.jsx
Layout.jsx
`<Scene shadows ... />`
The code difference in Example.jsx
Example.jsx
import { useFrame } from '@react-three/fiber' import {... useHelper, SoftShadows, OrbitControls } from '@react-three/drei' import { useControls } from 'leva' ... export function Dog(props) { const cube = useRef() const directionalLight = useRef() useHelper(directionalLight, THREE.DirectionalLightHelper, 1) const { sunPosition } = useControls('sky', { sunPosition: { value: [1, 2, 3] } }) useFrame((state, delta) => { cube.current.rotation.y += delta * 0.2 }) return <> <SoftShadows frustum={4.75} size={0.05} near={9.5} samples={16} rings={11} /> <OrbitControls makeDefault /> <directionalLight ref={directionalLight} position={sunPosition} intensity={1.5} castShadow shadow-mapSize={[1024, 1024]} shadow-camera-near={1} shadow-camera-far={10} shadow-camera-top={5} shadow-camera-right={5} shadow-camera-bottom={- 5} shadow-camera-left={- 5} /> <ambientLight intensity={0.5} /> <mesh receiveShadow position-y={0} rotation-x={- Math.PI * 0.5} scale={10}> <planeGeometry /> <shadowMaterial /> </mesh> <mesh castShadow position-y={1} position-x={- 2}> <sphereGeometry /> <meshStandardMaterial color="orange" /> </mesh> <mesh ref={cube} castShadow position-y={1} position-x={2} scale={1.5}> <boxGeometry /> <meshStandardMaterial color="mediumpurple" /> </mesh> </> }
Replacing the Dog in the starter code with a simple example of Soft Shadows on a simple cube or sphere demonstrate that Soft Shadows do not work. Contact Shadows are rendered instead.
https://github.com/pmndrs/react-three-next/assets/57643179/ec52da64-fb2d-47c2-baa4-ad6bcf08ce5f
The same code in a starter Vite project function as expected.
https://github.com/pmndrs/react-three-next/assets/57643179/55db7f91-a8f2-4d4b-87ee-0164b0807ea7
Activating Shadows on the element in
Layout.jsx
The code difference in
Example.jsx