This might be caused by cannon-es-debugger, posting here as Krispy on the pmndrs discord advised me to.
I have been looking at the RaycastVehicle example in the repo. When I turn on debug mode without making other changes, cannon's understanding of the wheels seems to be sideways:
That doesn't seem to actually affect the physics and the car drives well.
This might be caused by cannon-es-debugger, posting here as Krispy on the pmndrs discord advised me to.
I have been looking at the RaycastVehicle example in the repo. When I turn on debug mode without making other changes, cannon's understanding of the wheels seems to be sideways:![](https://cdn.discordapp.com/attachments/757848836294311957/907968750848979004/unknown.png)
That doesn't seem to actually affect the physics and the car drives well.
Here is the link to the fork of the example from the repo: https://codesandbox.io/s/raycast-vehicle-forked-td1bf?file=/src/App.js