Closed Chirag1992 closed 5 years ago
But it is not working.. do we have to write any code for this .. because I just integrated the sdk .
What version do you have integrated? Using Cocoapods?
(1.1.0) yes through cocoa pods
Try the new release 1.1.2
, that fix the problem.
Before pod install
, try to call pod repo update
for updating your local specs.
still its not working after updating pod
The Wormholy's view appear, right?
I got this.. this also I got earlier also
What is this?
after shaking phone I got this screen
I think that you are using another library or there is something else in your code that uses the shake gesture. Try to fire Wormholy manually using
NotificationCenter.default.post(name: NSNotification.Name(rawValue: "wormholy_fire"), object: nil)
Please, read the Usage section in the README.
-Paolo
no its not working. I have used Moya only
Do you have the "debug" configuration in your project?
The screen that you posted is not Wormholy ¯_(ツ)_/¯ then, there is something that prevents Wormholy to be presented.
yes debug configuration is there in the project
Even if it does not work with Moya, the library must be able to appear. The fact that it does not appear to you, means that there is something that prevents it from doing so. Do you have anything in the console?
ya the screen shot I share was our screen . now wen remove the shake of our that screen. But now after shake wormhole screen is not coming. I am in debug mode only
It is difficult to understand why this happens. Try to make a small demo project where you can reproduce the problem, so I can investigate.
If it uses NSURLSession yes! I see that Moya is an abstraction layer on top of Alamofire, then YES, Wormholy works.