Closed pnill closed 4 years ago
Sk8 suggests that this does not occur when he's playing, need additional testing.
Noticed it's not just water that darkens the pickup text but also another player being dead, I think I'll be able to resolve this if I dig into the OSD loop where the text is displayed and determine how the alpha is being applied.
This appears to be resolved as of https://github.com/PermaNulled/T4MP/commit/6679b4cd207bce2895dc45f08d681950acc31524
When a dummy player enters the water it seems to darken pickup/status text, it shouldn't be hard to figure out where this is occurring after reverse engineering how the game determines if a player is under the water or not.