poebel / fceugc

Automatically exported from code.google.com/p/fceugc
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Sound Lagging in NTSC games on PAL GameCube #225

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
I am using FCE Ultra GX 3.0.9 - GameCube with NTSC games on PAL XENO 2.0 
GameCube. The sound is horrible on NTSC games in any settings. On version 
3.1.0 is something like "New timing and frameskip code - allows PAL gamers 
to play NTSC games". But version 3.1.0 doesnt read roms from DVD and SD 
card on GameCube.

So cant you make version for GameCube which will play NTSC games on PAL 
GameCube OK, but at the same time wil read roms from DVD and SD card. Cus 
3.0.9 reads roms from SD card and DVD, but has laging sound, and version 
3.1.0 seems to have it corrected, but there doesnt read from DVD or SD 
card. Cus it would be nice that PAL GAMECUBE owners could have good 
working emulator with OK sound. Cus I dont get why its so lagging sound. 
ImbNES on Playstation has superb sound, but doesnt support many mappers. 
Your emulator supports many mappers and games, but sound is horrible. So 
it is possible to fix it ? So sound isnt so lagging ?

THANK YOU

Original issue reported on code.google.com by Tomas.Li...@gmail.com on 10 Dec 2009 at 8:38

GoogleCodeExporter commented 9 years ago
Hi. I'd like to see this too, but I'm not supporting the GameCube versions 
anymore, 
since I can't test them. That's why the sound is horrible, I have no way to 
know 
that and no way to fix it without testing it. A GameCube user and programmer 
needs 
to step up to the plate to fix this.

Original comment by dborth@gmail.com on 10 Dec 2009 at 8:46