Closed GoogleCodeExporter closed 9 years ago
iNES format doesn't specify video timing, so this is impossible.
FCEUX windows (and this Wii port) checks the filename and sets timing according
to
that. However, I just realized I'm ALWAYS using the code below, even though
timing
is explicitly set. So I will add a third option Auto that uses the code below,
and
change the other two to NOT use the code below.
// since apparently the iNES format doesn't store this information,
// guess if the settings should be PAL or NTSC from the ROM name
// TODO: MD5 check against a list of all known PAL games instead?
if(OverwriteVidMode)
{
if(strstr(name,"(E)") || strstr(name,"(e)")
|| strstr(name,"(F)") || strstr(name,"(f)")
|| strstr(name,"(G)") || strstr(name,"(g)")
|| strstr(name,"(I)") || strstr(name,"(i)"))
FCEUI_SetVidSystem(1);
else
FCEUI_SetVidSystem(0);
}
Original comment by dborth@gmail.com
on 12 Apr 2010 at 8:28
Great!
Could u add the possibility to hide the brackets and the letter.
Like the ".nes" is hide.
This would make the visuals better (imo).
For example:
"Super Mario Bros (E).nes" -> "Super Mario Bros"
No hide if space is between dot and brackets
"Super Mario Bros (E) .nes -> "Super Mario Bros (E)"
Original comment by starlord...@googlemail.com
on 12 Apr 2010 at 9:14
starlord:
IMHO that would not be a good change. What if you have both (U) and (E) roms of
the
same game? You should be able to differentiate which belongs to which region.
Original comment by axe...@gmail.com
on 13 Apr 2010 at 2:09
That's why I propose the alternative method.
If you are going to make spaces between the (E) and (U) the letters will be
displayed.
But I believe the most people don't use/own more copies of the same game just
from
different regions. :)
Original comment by starlord...@googlemail.com
on 13 Apr 2010 at 6:45
Original comment by dborth@gmail.com
on 19 May 2010 at 10:09
Original issue reported on code.google.com by
starlord...@googlemail.com
on 24 Dec 2009 at 9:43