Closed BajanVlogs closed 6 years ago
@BajanVlogs Nametag will update once you relog. # ☆∂єvєlσρєя☆ кєνιи αи∂яєωѕ
The thing is FactionsPro is not supposed to be the plugin to take care of player's nametags. We have PureChat for that job.
but... to be honest I don't like how PureChat handles it as well
@Panda843 It does not take care of player nametags. it translates the tags {} for displaying player information such as, the faction name.
You didn't get what I meant. What I meant was there should be no code related to nametags in the FactionsPro plugin 'itself'. This is the reason why people have to relog to fix their tags, It is because both PureChat and FactionsPro themselves do something with the tags.
PureChat also has to take care of a player's nametag when that player joins or leaves a faction. Or when the faction gets disbanded, etc. FactionsPro should rely entirely on PureChat about the chat format / nametags. That is what PureChat is for, this is not something FactionsPro should do. Perhaps FactionLeaveEvent, FactionJoinEvent, FactionDisbandEvent will be of a good use...
@Panda843 Understood. thanks for explaining! # ☆∂єvєlσρєя☆ кєνιи αи∂яєωѕ
comeon its working awesome with pure chat . there is no problems lol
Did anyone test the fix I made for this?
No need to test. it is fine
I tried to make something of my own, though. Take a look at this : http://github.com/Panda843/factionsZ. If someone can help me with optimizing stuff, add missing cmds, etc, possibly help me add support to PureChat too, it will be nice
I have a issue with factionspro plugin when i do all the {fac_rank}{fac_name} all in the purechat then go ingame and reload then talk in chat it shows as {fac_rank}{fac_name} but when i make a faction it shows my fac name like DarkUnion but when i do /f del then it shows {fac_rank}{fac_name}