Closed eqMFqfFd closed 5 years ago
Please try with the latest dev build. I've added /f notenemy <faction>
which doesn't require approval by the rival leader, and hopefully fixed a few bugs with enemies and allies. Untested so please let me know if this fixes the problem.
Also you can now use /f notally <faction>
instead of breakalliancewith
. You may see ally counts messed up owing to a change I made to avoid storing alliances twice in the db, but that should fix itself as alliances change and the count is updated in the database.
Yes it's buggy, I expect that's why the author removed it all from the beta. I presume you mean
/f enemywith <factionname>
, not justenemy
? There doesn't appear to be any code to unset enemies... andbreakalliancewith
doesn't affect enemies either. What would you suggest?