previously it works in 1.0 because MPB is run manually at first, and then dress on top of it. And now DressingTools has changed the approach to be non-destructive.
Now MPB is mostly based on MA. We run dressing before MA/NDMF. Causing issues that we are detecting dynamics and moving bones to one's that MPB doesn't want us to.
Solution would be guide users directly use MA if they want to use MPB right now. Another solution is to have Armature Mapping to be able to run inside NDMF, which is the goal of implementing hybrid/modifiable callback order in DK later.
execute order issue.
previously it works in 1.0 because MPB is run manually at first, and then dress on top of it. And now DressingTools has changed the approach to be non-destructive.
Now MPB is mostly based on MA. We run dressing before MA/NDMF. Causing issues that we are detecting dynamics and moving bones to one's that MPB doesn't want us to.
Solution would be guide users directly use MA if they want to use MPB right now. Another solution is to have Armature Mapping to be able to run inside NDMF, which is the goal of implementing hybrid/modifiable callback order in DK later.