poingstudios / godot-admob-ios

Godot's AdMob Plugin for iOS with support for Mediations.
https://poingstudios.github.io/godot-admob-plugin/
MIT License
89 stars 14 forks source link

[FEATURE] Add support to build on Xcode #37

Closed gumaciel closed 1 year ago

gumaciel commented 1 year ago

Currently the build is only working on Terminal, we need to change some settings on Xcode project to the build work properly

gumaciel commented 1 year ago

Closing since it's working, but to generate the builds it should be done on Terminal to generate the binaries with the proper arch

Roachdaripper commented 11 months ago

can you post the terminal command you used please?

gumaciel commented 11 months ago

@Roachdaripper

all the commands are here:

https://github.com/Poing-Studios/godot-admob-ios/blob/5a44b32c004cb8356a0424f47e468f1e27b1b16e/scripts/generate_static_library.sh

like: scons target=release_debug arch=arm64 plugin=admob version=4.0

if you are asking about the Xcode commands, there's not any command, i just use the normal build on Xcode