Closed ZhangWei-bi closed 6 months ago
Hi @ZhangWei-bi this feature can be added, but only on v3.0.0 because v2 won't receive any updates anymore. You will need to upgrade your plugin to do that
@gumaciel Sounds good, I will upgrade to v3.0.0 for the mean time. I’m looking forward to this feature!
@gumaciel Any recommendation I can do in the meantime?
Hi, until this weekend we will rollout an update with this feature
@ZhangWei-bi Done at:
https://github.com/Poing-Studios/godot-admob-ios/releases/tag/v3.1.0 https://github.com/Poing-Studios/godot-admob-plugin/releases/tag/v3.1.0
please test it
@gumaciel Thank you so much! I haven't had the chance to upgrade to v3. I am on Godot 4.0.4, will this work or do I need to upgrade to 4.1? I don't mind recompiling if I need to.
Hi @ZhangWei-bi this feature is only for v3, which only supports Godot 4.1+ 😞
Can you try to upgrade your Godot to 4.1? Using the v3 will be more easier to use and have more features.
@ZhangWei-bi docs for usage: https://poing-studios.github.io/godot-admob-plugin/ios_pause_background/
@gumaciel Finally had the time to upgrade my project to 4.2.1 and this feature works great, thank you!!
Is your feature request related to a problem? Please describe. On iOS, I want the game to continue in the background when ads are shown. For example, in a multiplayer game, when showing an interstitial ad or reward ad, it's causing a disconnection because the game is unresponsive during this time.
Describe the solution you'd like We could have an api that lets you choose if you want the ads to pause the game or not when ads are showing. Seems like admob for Unity has an api for it: https://developers.google.com/admob/unity/reference/class/google-mobile-ads/api/mobile-ads#setiosapppauseonbackground
Describe alternatives you've considered I'm not to sure of other alternatives.
Additional context I'm also using v2.1.2, hopefully that's not an issue.