poingstudios / godot-admob-ios

Godot's AdMob Plugin for iOS with support for Mediations.
https://poingstudios.github.io/godot-admob-plugin/
MIT License
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[BUG] Framework not found FBLPromises #96

Open Mefistosss opened 3 months ago

Mefistosss commented 3 months ago

Godot version

4.2.1.stable

Plugin version

v3.1.0

Phone information

IOS Simulators

Issue description

Framework not found FBLPromises Linker command failed with exit code 1 (use -v to see invocation)

Steps to reproduce

  1. Create new project
  2. Add plugin
  3. Export
  4. Start it in xcode

Additional context

macOS 14.4.1, M3 xcode 15.3 Video file with error

Maybe it is my bad but i do not know what can I do else Help me please

gumaciel commented 3 months ago

Hi, have you add the pods into your Xcode project?

If you are still with this issue please join our discord and we will help you

Mefistosss commented 3 months ago

Hi @gumaciel Thank you for your answer

Hi, have you add the pods into your Xcode project?

I think yes. I think you can see it in video file

If you are still with this issue please join our discord and we will help you

ok, thank you

gumaciel commented 4 weeks ago

@Mefistosss this bug still happens?

Mefistosss commented 3 weeks ago

@Mefistosss this bug still happens?

For now yes. I do not use simulator. I still use godot 4.2.1.stable and old version (v3.1.0) of this plugin. When I update I will write if this bug is still there. Thank you.