Is your feature request related to a problem? If so, please describe.
currently the plugin works for gd script. As C# also officially supported by Godot and many users are using mono. if this plugin supports c# would great
What feature or improvement would you like to see?
Theoretically the plugin already supports the Godot 4.2, but the Editor plugin only has support for GDScript, due to low work force and financial support.
But we aim to support C#/Mono as well in the future!
Is your feature request related to a problem? If so, please describe.
currently the plugin works for gd script. As C# also officially supported by Godot and many users are using mono. if this plugin supports c# would great
What feature or improvement would you like to see?
implement C# language support
Additional context
No response