Closed LazyDridri closed 10 months ago
thank you for opening this issue, we will investigate this
@LazyDridri This should be fixed on: https://github.com/Poing-Studios/godot-admob-plugin/releases/tag/v2.0.0
Please test it
Is that the preferred release that will work with Godot 4.X?
Hi @hnugz we just released https://github.com/Poing-Studios/godot-admob-plugin/releases/tag/v3.0.0
This will work for v4.1+, if you want to work on Godot versions below v4.1, e.g.: 4.0.2, so you must use https://github.com/Poing-Studios/godot-admob-plugin/releases/tag/v2.0.0
Closing because it seems to be solved
Godot version
4.0.2
Plugin version
1.0.0
System information
Windows
Phone information, if applicable
No response
Issue description
When using your plugin (amazing by the way), I changed the standard ID for Interstitial for iOS. It appeared that when I finished to edit it and quit godot, it was not saved when I came back
As you can see on my VIM software, standard is removed and get empty![image](https://github.com/Poing-Studios/godot-admob-plugin/assets/118674185/92495491-c324-4ec2-9276-da3e9038b896)
I found a workaround. I update UNITY IDS with my value. Then i add a second one with dummy values. And I remove second one directly
Steps to reproduce
Additional context
No response