Right now the app sound bundle "inherits" from the app clip sound bundle, so that means the full game will get these reduced bitrate sounds. Probably better would be to maintain two fully separate sound bundles so that the app clip can ship with low quality sounds and the full app can ship with high quality sounds.
This should get us under the 10mb app clip limit.
Right now the app sound bundle "inherits" from the app clip sound bundle, so that means the full game will get these reduced bitrate sounds. Probably better would be to maintain two fully separate sound bundles so that the app clip can ship with low quality sounds and the full app can ship with high quality sounds.