I'm imagining the main UI being like an enhanced PyMPQ but with more emphasis on grouping and organizing all modding files:
Unit tab: Has every unit organized with everything linked to them from all data files (.dat refs, iscript refs, wireframes, icons, strings, etc.) displayed and easily editable
UI tab: Has every dialog .bin and all related files for each menu screen organized.
Terrain tab: Has all terrains and their files organized
MPQ tab: Direct access to files more like current PyMPQ
etc.
All of the current modding tools would essentially just become editor dialogs, launched from this main window.
This would require a lot more thought and planning. If you have any ideas, I would love to hear them!
I'm imagining the main UI being like an enhanced PyMPQ but with more emphasis on grouping and organizing all modding files: Unit tab: Has every unit organized with everything linked to them from all data files (.dat refs, iscript refs, wireframes, icons, strings, etc.) displayed and easily editable UI tab: Has every dialog .bin and all related files for each menu screen organized. Terrain tab: Has all terrains and their files organized MPQ tab: Direct access to files more like current PyMPQ etc.
All of the current modding tools would essentially just become editor dialogs, launched from this main window.
This would require a lot more thought and planning. If you have any ideas, I would love to hear them!