poiyomi / PoiyomiToonShader

A feature rich toon shader for unity and VR Chat
MIT License
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Outline emission colour not following hue shift. #28

Open mrJelleBeat opened 2 years ago

mrJelleBeat commented 2 years ago

Hi there,

I seem to have stumbled upon a bug. Would you be so kind to take a look?

On an avatar which has an outline that glows (emission), I enabled the Hue Shift and set the Shift Speed to 5. I would expect both the base colour and the emission colour to shift, yet only the base colour does. As a result the emission's colour is the only one visible.

rrazgriz commented 1 year ago

It looks like there are still some issues in the current shader with outline hue shift's order of operations (though I think they're a little different than this specific issue), so we'll try to correct them. Thank you for the report.