Open mrJelleBeat opened 2 years ago
It looks like there are still some issues in the current shader with outline hue shift's order of operations (though I think they're a little different than this specific issue), so we'll try to correct them. Thank you for the report.
Hi there,
I seem to have stumbled upon a bug. Would you be so kind to take a look?
On an avatar which has an outline that glows (emission), I enabled the
Hue Shift
and set theShift Speed
to 5. I would expect both the base colour and the emission colour to shift, yet only the base colour does. As a result the emission's colour is the only one visible.